Funny Shooter 2

Funny Shooter 2 Enemies and Bosses: Who You Will Fight

Published · Updated · 2 min read

How enemies show up

In Funny Shooter 2 enemies come in phases inside each level. Poki's description of the game says almost every level brings in something new, and new enemy types are one of those things. When a new type first appears, the game shows a "New enemy!" message, so you know it has not appeared before.

The named enemy types

The game's text lists eight enemy names, translated into English, Russian and Turkish:

  • Redman: the basic red figure the game is known for. His name also shows up in the kill pop-up.
  • Cyclops
  • Toiletman: the game has toilet and toilet-paper models for this one.
  • Kamikaze
  • Jetpackman: comes with a jetpack model.
  • Winged Hussar
  • Mumakil: the build also includes an elephant model.
  • Spearman

The build also has separate projectiles labelled as enemy bullets and enemy grenades. So not every enemy just runs at you; some attack from range. Watch for incoming shots as well as the crowd in front of you.

The two bosses

The game files hold two boss setups:

  • Hellboy: a boss with its own walk cycle, a close-range attack and a jump attack, which has a ground-impact effect of its own.
  • Ghost Rider: a rider on a horse, with its own attack animation.

These are the names used inside the game files. The level may label them differently on screen. During a boss fight a separate boss health bar appears, and beating the boss gives a boss reward on top of the normal coins.

Tools that help in a crowded fight

  • Grenades (G): you carry a limited number, shown on the HUD next to your ammo. The upgrade screen has a Grenades upgrade, which Poki calls grenade impact.
  • Knife (F): a quick melee hit for an enemy that is already in your face. You don't need to switch weapons first.
  • Explosive weapons: the grenade launcher, the rocket launcher and the nuke. An achievement called big bada boom counts the enemies you blow up.
  • Health upgrade: Health is one of the upgrade panels. If bosses keep beating you, put coins into it before you buy another gun.
  • Run (W + Shift): running is the main way to open distance. Jumping also works; an achievement called Kangaroo counts your jumps.

Headshots

Hits to the head get their own "Headshot" pop-up, and an achievement counts enemies killed by a headshot. The game does not show a damage multiplier for headshots, so treat any exact figure you see quoted elsewhere with care. Hold the right mouse button to aim, which tightens your shots on a target's head.

When you lose

If you die, the game offers a Reborn option as well as a restart. Your total deaths are tracked by the Never give up achievement, so failed runs still count for something.

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